Built for

A FiveM minimap for police and EMS roleplay

Emergency services roleplay puts more load on a minimap than anything else on a server. A dispatcher reads out a location, six officers plot it while driving, and every one of them is also watching blips, a route line and traffic. Everything about the map either helps that or gets in the way, and the pretty option is frequently the one that gets in the way.

Our picks

What we would run on this kind of server

Three concrete recommendations rather than a shrug — with the reason attached.

Black OBSIDIAN FiveM minimap for GTA V — with postal codes — showing Los Santos street detailBlack OBSIDIAN FiveM minimap for GTA V — with postal codes — showing the whole San Andreas map Postal codes
BlackOBSIDIAN

Postal numbers on a monochrome ground — nothing competes with the route line.

6144 × 9216 px · 78 files · with postal codes
$8.00+ $1 / elementView
Blue COBALT FiveM minimap for GTA V — with postal codes — showing Los Santos street detailBlue COBALT FiveM minimap for GTA V — with postal codes — showing the whole San Andreas map Postal codes
BlueCOBALT

The highest-contrast road network in the set, with numbers.

6144 × 9216 px · 78 files · with postal codes
$8.00+ $1 / elementView
Gray GRAPHITE FiveM minimap for GTA V — with postal codes — showing Los Santos street detailGray GRAPHITE FiveM minimap for GTA V — with postal codes — showing the whole San Andreas map Postal codes
GrayGRAPHITE

Neutral enough to sit under a busy MDT-style HUD.

6144 × 9216 px · 78 files · with postal codes
$8.00+ $1 / elementView

Postals are the whole point

A postal number is an unambiguous, short, speakable location. "Shots fired at 334" gets six units moving; a street name plus a landmark gets three of them to the wrong place. If your server runs police roleplay and does not have a postal system, that is the first thing to fix, before any of this.

There are two ways to have them. Baked into the map, which means they are there for everybody with no script and no install. Or as a HUD readout from a postal resource, which shows the nearest code wherever the player is. The baked version answers "where is 334"; the HUD version answers "what postal am I at". Running both is normal.

Ground contrast and the route line

The GPS route is drawn by the game in a fixed colour over your map. So is every blip. A map with a busy, high-contrast ground makes both harder to follow, which is why the darker palettes are so common on police servers — the route line and the unit blips are the brightest things on screen, and that is correct.

The same logic applies to territory overlays and heavy branding: on an EMS server, the map is an instrument, and instruments are quiet.

  • Low-contrast ground, so blips and routes stay on top
  • Dark casing under every road for pursuit-speed legibility
  • Baked postal numbers, or a clean base if you run a postal HUD
  • Same art on the pause map, where dispatch plans

What to give the whole department

One map, server-streamed, so every officer sees the same thing. That sounds obvious until somebody on the department is running a personal minimap mod and calling out landmarks nobody else can see. A streamed map removes that entirely — nobody installs anything and everybody is looking at the same city.

Questions

Which base style is best for police roleplay?
The postal style, unless you already run a postal script that draws the nearest code. In that case take the street-names-only base so there is only one set of numbers in play.
Do the postal numbers match the common FiveM postal scripts?
They are the widely used San Andreas postal layout the community standardised on, which is what most postal resources are built around. Check your resource if you have a custom grid.
Will a dark map make blips harder to see?
The opposite. Blips and the GPS route are drawn in fixed bright colours, so a quiet ground makes them stand out more, not less.
Do officers have to install anything?
No. The map is streamed from the server like any other asset; players join and it is there.

Not sure yet?

Open the live preview and look at any street on any theme before you spend a cent.