Highest contrast between numbers and ground.
6144 × 9216 px · 78 files · with postal codesA minimap with the postal grid already on it
Postal codes are how roleplay servers give directions, and most run a resource that draws the numbers over the map every frame. Baking them into the texture instead means they are always there, always aligned, always readable, and cost nothing to draw.
What we would run on this kind of server
Three concrete recommendations rather than a shrug — with the reason attached.
White numbers on near-black, the easiest to read at speed.
6144 × 9216 px · 78 files · with postal codesColour without losing the numbers in it.
6144 × 9216 px · 78 files · with postal codesBaked numbers versus a postal resource
A postal script draws text on top of the radar every frame, which means it can flicker, it can drift when the radar is rotated, and it disappears the moment the resource errors. A baked grid is part of the texture: it rotates with the map because it is the map.
The trade is that you cannot switch the numbering scheme afterwards. If your server uses a custom postal set, take the no postals base map and keep your own resource on top.
Which numbering is on the map
The postal codes base map carries the standard San Andreas postal set that most roleplay servers already use, together with baked street names. It is the same grid your players will have seen on other servers, so nobody has to relearn directions.
If you already run a postal script
Use the no postals base map. It is the same twelve palettes and the same render, with the postal grid removed and the ocean rebuilt underneath it, leaving street names only — so your own numbers land on a clean surface instead of doubling up.
- Own postal resource → no postals base map
- No postal resource → postal codes base map
- Want a street-map look with numbers → google style base map
Questions
Can I remove the numbers later?
Are the street names readable at radar size?
Not sure yet?
Open the live preview and look at any street on any theme before you spend a cent.